We present LatentAM, an online 3D Gaussian Splatting (3DGS) mapping framework that builds scalable latent feature maps from streaming RGB-D observations for open-vocabulary robotic perception. Instead of distilling high-dimensional Vision-Language Model (VLM) embeddings using model-specific decoders, LatentAM proposes an online dictionary learning approach that is both model-agnostic and pretraining-free, enabling plug-and-play integration with different VLMs at test time. Specifically, our approach associates each Gaussian primitive with a compact query vector that can be converted into approximate VLM embeddings using an attention mechanism with a learnable dictionary. The dictionary is initialized efficiently from streaming observations and optimized online to adapt to evolving scene semantics under trust-region regularization. To scale to long trajectories and large environments, we further propose an efficient map management strategy based on voxel hashing, where optimization is restricted to an active local map on the GPU, while the global map is stored and indexed on the CPU to maintain bounded GPU memory usage. Experiments on public benchmarks and a large-scale custom dataset demonstrate that LatentAM attains significantly better feature reconstruction fidelity compared to state-of-the-art methods, while achieving near-real-time speed (12-35 FPS) on the evaluated datasets.
*For Feature-3DGS and M3, we run online using the same keyframe selected by the proposed method.
@article{lee2026latentam,
title = {LatentAM: Real-Time, Large-Scale Latent Gaussian Attention Mapping via Online Dictionary Learning},
author = {Lee, Junwoon and Tian, Yulun},
journal = {arXiv preprint arXiv:2602.12314},
year = {2026}
}